Commit Graph

15 Commits

Author SHA1 Message Date
prlanzarin
9070a651ec fix(audio): local echo not tracking output device changes
Commit 325887e325 split the local echo audio
element from the main audio element to allow concurrent playback without the
risk of interfering with one another.

This introduced a regression where local echo doesn't track output device
changes. The main audio element (i.e. the meeting's audio) is not affected by
this regression.

This commit ensures local echo reacts to output device changes as needed.
2024-09-05 23:57:09 +00:00
prlanzarin
7fc8828c2b fix: audio settings UI adjustments
UI team suggested a few adjustments to the audio settings modal:
  - Larger (24px/1.5rem) margin between content and headers
  - Rephrasing of modal title, subtitle and volume indicator label
  - Change the "audio feedback" button to an outline or link styled
    button (there are currently two primary buttons and we want users to
    focus on the "Join audio" one)

Implement the suggested changes. The approach for the audio feedback
button is link-styled.
2024-08-23 03:05:10 +00:00
prlanzarin
120bef5cc1 refactor(audio): improve audio settings' UI
We are missing a way to select transcription languages in some
scenarios, e.g.: listenOnlyMode=false. The audio settings UI is also not
handling item disposition very well on smaller devices.

This commit does the following to improve those blind spots:
  - Add the transcription language selector to it whenever applicable
  - Add proper styling to the transcription selector
  - Handle small screens by changing the disposition of elements to
    portrait mode
  - Improve how elements are disposed to a more familiar view: Mic ->
    Activity Indicator; Speaker -> Speaker test. This is more in line
    with how other platforms do audio configuration/pre flight screens.
2024-08-15 00:43:37 +00:00
prlanzarin
325887e325 feat(audio): rework audio join without listen only
This is a rework of the audio join procedure whithout the explict listen
only separation in mind. It's supposed to be used in conjunction with
the transparent listen only feature so that the distinction between
modes is seamless with minimal server-side impact. An abridged list of
changes:
  - Let the user pick no input device when joining microphone while
    allowing them to set an input device on the fly later on
  - Give the user the option to join audio with no input device whenever
    we fail to obtain input devices, with the option to try re-enabling
    them on the fly later on
  - Add the option to open the audio settings modal (echo test et al)
    via the in-call device selection chevron
  - Rework the SFU audio bridge and its services to support
    adding/removing tracks on the fly without renegotiation
  - Rework the SFU audio bridge and its services to support a new peer
    role called "passive-sendrecv". That role is used by dupled peers
    that have no active input source on start, but might have one later
    on.
  - Remove stale PermissionsOverlay component from the audio modal
  - Rework how permission errors are detected using the Permissions API
  - Rework the local echo test so that it uses a separate media tag
    rather than the remote
  - Add new, separate dialplans that mute/hold FreeSWITCH channels on
    hold based on UA strings. This is orchestrated server-side via
    webrtc-sfu and akka-apps. The basic difference here is that channels
    now join in their desired state rather than waiting for client side
    observers to sync the state up. It also mitigates transparent listen
    only performance edge cases on multiple audio channels joining at
    the same time.

The old, decoupled listen only mode is still present in code while we
validate this new approach. To test this, transparentListenOnly
must be enabled and listen only mode must be disable on audio join so
that the user skips straight through microphone join.
2024-08-15 00:43:28 +00:00
Ramón Souza
911f663e27 remove defaultProps from components 2024-06-11 13:10:04 -03:00
Ramón Souza
7514066fc3
fix: Client can't load in certain cases (#20336)
* move settings

* remove meteor cache files
2024-05-29 09:26:11 -04:00
prlanzarin
7b76d2e88f fix: change local echo Stop hearing locale to Stop audio feedback 2022-07-13 13:59:49 +00:00
prlanzarin
fba2c88494 fix(audio): make hearing a transient prop in local-echo
Prevents annoying console exceptions in dev mode
2022-07-12 16:37:36 +00:00
Anton B
c71e5c9f74 test: fix all 2.6 tests and temporarily skip inconsistent ones 2022-07-01 17:55:32 -03:00
Arthurk12
1d677b1263 feat(microphone): UI tweaks about echo test button 2022-04-29 19:07:08 +00:00
prlanzarin
e0bda16c06 refactor(audio): linter pass over local echo/volume meter
Address linter warnings before any further changes in that area
2022-04-18 20:05:26 +00:00
prlanzarin
bae731e59e fix(audio): PC loopback workaround for local echo in Chrome
Works around the fact that Chrome doesnt have AEC on streams that dont go through PCs
2022-04-13 14:37:39 +00:00
prlanzarin
1e37924e41 refactor(audio): local echo initial hearing state is configurable, ...
public.media.showVolumeMeterInSettings => public.media.showVolumeMeter

public.media.simplifiedEchoTest => public.media.localEchoTest.enabled

Initial hearing state can be configured in public.media.localEchoTest.initialHearingState
2022-04-11 21:04:08 +00:00
prlanzarin
17e5d95d7a refactor(audio): clean unused code in local echo/volume code 2022-04-11 19:40:16 +00:00
prlanzarin
d6c7f23a0e feat(audio): local echo test and audio energy meter
New features:
  - A simplified echo test mode that only does a local loopback (instead of
  going to FS and back)
  - A volume meter for microphone streams to the AudioSettings view

Those two features are experimental and disabled by default; see
public.app.media.simplifiedEchoTest and public.app.media.showVolumeMeter configs

Collateral changes:
  - fix: localize fallback device strings in AudioSettings/DeviceSelector
  - Refactor on some media stream utils to be re-usable across components
  - Refactor in AudioSettings to keep gUM #uses stable.
    * TODO: need to pass streams through AudioManager to avoid the surplus gUM.
  - fix(audio): drop ScriptProcessorNode usage (deprecated)
    * Used in volume meter for tracking - use hark instead
2022-04-11 19:21:56 +00:00