Commit Graph

23 Commits

Author SHA1 Message Date
prlanzarin
a07e319e90 fix(audio): check error codes before retrying on start failure
The check for whether an error code is deemed "retryable" in
sfu-audio-bridge's joinAudio code is reversed - which may cause
unwarranted audio retries on join failures.
Since only one of the retry points is broken, this is a rare issue.
For end users, the visible behavior is a duplicate error alert
since non-retryable errors are likely to fail again in subsequent
attempts

Fix the check to properly skip audio retries if the error is not
retryable.
2024-10-21 14:43:12 +00:00
Paulo Lanzarin
14c92a3843
feat: add experimental support for ICE restart (#21208)
We currently use full renegotiation for audio, video, and screen sharing
reconnections, which involves re-creating transports and signaling channels
from scratch. While effective in some scenarios, this approach is slow and,
especially with outbound cameras and screen sharing, prone to failures.

To counter that, WebRTC provides a mechanism to restart ICE without needing
to re-create the peer connection. This allows us to avoid full renegotiation
and bypass some server-side signaling limitations. Implementing ICE restart
should make outbound camera/screen sharing reconnections more reliable and
faster.

This commit implements the ICE restart procedure for all WebRTC components'
*outbound* peers. It is based on bbb-webrtc-sfu >= v2.15.0-beta.0, which
added support for ICE restart requests. This feature is *off by default*.
To enable it, adjust the following flags:
- `/etc/bigbluebutton/bbb-webrtc-sfu/production.yml`: `allowIceRestart: true`
- `/etc/bigbluebutton/bbb-html5.yml`: `public.kurento.restartIce`
  * Refer to the inline documentation; this can be enabled on the client side
    per media type.
  * Note: The default max retries for audio is lower than for cameras/screen
    sharing (1 vs 3). This is because the full renegotiation process for audio
    is more reliable, so ICE restart is attempted first, followed by full
    renegotiation if necessary. This approach is less suitable for cameras/
    screen sharing, where longer retry periods for ICE restart make sense
    since full renegotation there is... iffy.

Endpoints that are inbound/`recvonly` only (client's perspective) do *not*
support ICE restart yet. There are two main reasons:
  - Server-side changes are required to support `recvonly` endpoints,
    particularly the proper handling of the server’s `setup` role in the
    its SDPs during an ICE restart. These changes are too broad for now,
    so they are deferred to future releases (SFU@v2.16).
  - Full reconnections for `recvonly` endpoints are currently reliable,
    unlike for `send*` endpoints. ICE restarts could still provide benefits
    for `recvonly` endpoints, but we need the server updates first.
2024-09-20 06:35:32 -04:00
prlanzarin
325887e325 feat(audio): rework audio join without listen only
This is a rework of the audio join procedure whithout the explict listen
only separation in mind. It's supposed to be used in conjunction with
the transparent listen only feature so that the distinction between
modes is seamless with minimal server-side impact. An abridged list of
changes:
  - Let the user pick no input device when joining microphone while
    allowing them to set an input device on the fly later on
  - Give the user the option to join audio with no input device whenever
    we fail to obtain input devices, with the option to try re-enabling
    them on the fly later on
  - Add the option to open the audio settings modal (echo test et al)
    via the in-call device selection chevron
  - Rework the SFU audio bridge and its services to support
    adding/removing tracks on the fly without renegotiation
  - Rework the SFU audio bridge and its services to support a new peer
    role called "passive-sendrecv". That role is used by dupled peers
    that have no active input source on start, but might have one later
    on.
  - Remove stale PermissionsOverlay component from the audio modal
  - Rework how permission errors are detected using the Permissions API
  - Rework the local echo test so that it uses a separate media tag
    rather than the remote
  - Add new, separate dialplans that mute/hold FreeSWITCH channels on
    hold based on UA strings. This is orchestrated server-side via
    webrtc-sfu and akka-apps. The basic difference here is that channels
    now join in their desired state rather than waiting for client side
    observers to sync the state up. It also mitigates transparent listen
    only performance edge cases on multiple audio channels joining at
    the same time.

The old, decoupled listen only mode is still present in code while we
validate this new approach. To test this, transparentListenOnly
must be enabled and listen only mode must be disable on audio join so
that the user skips straight through microphone join.
2024-08-15 00:43:28 +00:00
Tainan Felipe
4d6f4b3ded
Refactor: Make bundle using webpack (#20811)
* Refactor: Make bundle using webpack

* Fix: restore after install codes and a few settings

* Fix: build script folder permission

* Refactor: Remove support to async import on audio bridges

* Upgrade npm using nvm

* Avoid questions on npm ci execution

* Let npm ci install dev dependencies (as we need the build tools here)

* Fix: enconding

* Fix: old lock files

* Remove: bbb-config dependency to bbb-html5 service, bbb-html5 isn't a service anymore

* Fix: TS errors

* Fix: eslint

* Fix: chat styles

* npm install with "lockfileVersion": 3 (newer npm)

* build: allow nodejs 22

* node 22; drop meteor from CI and bbb-conf

* TEMP: use bbb-install without mongo but with node 22 and newer image

* build: relax nodejs condition to not trip 22.6

* build: ensure dir /usr/share/bigbluebutton/nginx exists

* init sites-available/bbb; drop disable-transparent-

* nginx complaining of missing file and ;

* TMP: print status of services

* WIP: tweak nginx location to debug

* Fix: webcam widgets alignments

* akka-apps -- update location of settings.yml

* build: add locales path for nginx

* docs and config changes for removal of meteor

* Fix: build encoding and locales enpoint folder path

* build: set wss url for media

* Add: Enable minimizer and modify to Terser

* Fix: TS errors

---------

Co-authored-by: Tiago Jacobs <tiago.jacobs@gmail.com>
Co-authored-by: Anton Georgiev <anto.georgiev@gmail.com>
Co-authored-by: Anton Georgiev <antobinary@users.noreply.github.com>
2024-08-09 13:58:44 -04:00
João Victor
50d445f026 Remove Meteor backend 2024-07-02 14:58:58 -03:00
Anton Georgiev
ef300cf28e
chore: Fix typo (found by typos) (port) #19834
Co-authored-by: Stefan Weil <sw@weilnetz.de>
2024-03-18 09:58:53 -04:00
prlanzarin
b8a1b881c5 fix(audio): clear connection timeout on autoplay failures
If the autoplay block is triggered in listen only, the connection timer
keeps ticking even if the user correctly accepts the audio play prompt.
That causes an audio re-connect once the timeout expires.

Clear the connection timer if the audio bridge starts with
NotAllowedError as a soft error. For connection purposes, the audio join
procedure worked. The autoplay thing is at the UI/UX level, not WebRTC.
2023-08-09 11:09:27 -03:00
prlanzarin
8feb934169 feat(audio): add experimental transparent listen only mode
This is an initial, experimental implementation of the feature proposed in
https://github.com/bigbluebutton/bigbluebutton/issues/14021.

The intention is to phase out the explicit listen only mode with two
overarching goals:
  - Reduce UX friction and increase familiarity: the existence of a separate
  listen only mode is a source of confusion for the majority of users
  Reduce average server-side CPU usage while also making it possible for
  having full audio-only meetings.

The proof-of-concept works based on the assumption that a "many
concurrent active talkers" scenario is both rare and not useful. With
that in mind, this including two server-side triggers:
 - On microphone inactivity (currently mute action that is sustained for
   4 seconds, configurable): FreeSWITCH channels are held (which translates
   to much lower CPU usage, virtually 0%). Receiving channels are switched,
   server side, to a listening mode (SFU, mediasoup).
   * This required an extension to mediasoup two allow re-assigning producers
     to already established consumers. No re-negotiation is done.
 - On microphone activity (currently unmute action, immediate):
   FreeSWITCH channels are unheld, listening mode is deactivated and the
   mute state is updated accordingly (in this order).

This is *off by default*. It needs to be enabled in two places:
  - `/etc/bigbluebutton/bbb-webrtc-sfu/production.yml` ->
    `transparentListenOnly: true`
  - End users:
    * Server wide: `/etc/bigbluebutton/bbb-html5.yml` ->
      `public.media.transparentListenOnly: true`
    * Per user: `userdata-bbb_transparent_listen_only=true`
2023-08-07 19:43:18 -03:00
prlanzarin
a8e4e876d0 fix(audio): add connection timers for SFU audio
SFU based audio is missing connection timers, which means the join
procedure can go on indefinitely in a couple of scenarios.

Refactor the connection timers added for re-connections in the SFU audio
bridge and make them valid for the first try as well.

Make 1010 errors (connection timeout) retriable when retryThroughRelay
is enabled.
2023-07-31 11:39:52 -03:00
prlanzarin
7c3ac51e38 feat(audio): add retryThroughRelay flag for 1007 errors
1007 errors are still a large fraction of our overall audio join error
rate. This usually indicates some sort of firewall block or UDP issues
carrier networks. I can't figure out why some scenarios won't trickle
down to relay candidates though - I'm leaning to scenarios where STUN
packets with USE-CANDIDATE are being mangled/lost along the way or
something else that borks the (already fragile) conn checks for ICE-lite
implementations.

Add a new feature called retryThroughRelay which triggers a retry with
iceTransportPolicy=relay whenever audio fails to join with a 1007 error.
The goal is to force relay usage to try and bypass 1007s scenarios that
still happen.

Disabled by default.
2023-07-31 11:39:45 -03:00
prlanzarin
be6a23a003 feat: add option to force/extend gathering window in SFU components
There's an edge case in finnicky networks where ALG-like firewalls
tamper with USE-CANDIDATE STUN packets and, consequently, bork ICE-lite
connectivity establishment. The odd part is that client-side gathering
seems to complete if intermediate STUN bindings work (before the final
USE-CANDIDATE), which may cause the peer not to generate relay
candidates == connectivity fails.

This adds the `public.kurento.gatheringTimeout` option to forcefully extend
the candidate gathering window in peers that act as offerers. The
behavior is as follows: if the flag is set (ms), the peer will wait
either the gathering completed stage or, _at most_,
public.kurento.gatheringTimeout ms before proceeding with calls chained
to setLocalDescription.

This option is disabled by default and intentionally ommited from the
base settings.yml file as to not encourage its use. Don't use it unless
you know what you're doing :).
2023-04-05 13:22:38 -03:00
prlanzarin
0f24e5634d fix(audio): bypass overconstrained errors in SFU-based audio 2022-09-15 20:42:43 +00:00
prlanzarin
b3eebbb926 fix(audio): retry gUM without pre-set deviceIds on OverconstrainedError(s)
There are some situations where previously set deviceIds (
local/session storage) may become stale. This causes an unexpected
behavior where audio is temporarily borked until the user clears their
local storage.
This issue has been seen more recently on Safari endpoints when switching
back-and-forth breakout rooms in environments running under iframes.
Also seen randomly on endpoints with virtual input devices.

This centralizes audio gUM calling into a single method that retries the
gUM procedure without pre-set deviceIds only if the initial call fails
due with an OverconstrainedError - hopefully circumventing the issue.
2022-09-15 19:25:30 +00:00
prlanzarin
89e814d570 fix(audio): centralize device change code, add rollbacks, surface errors
There's no rollback procedure in case a device switch fails right now,
nor does the code entrypoints that call the switching procedures wait
for resolution or failure before marking the new device as chosen. That
may cause inconsistent states in a couple of ways:
  - No rollback: switch fails, audio is still on but no actual
    microphone input is being transmitted
  - Not waiting for resolutions: inconsistent chosen devices on failures
Device switching errors are also not surfaced to the end user

This commit:
  - Adds device rollback and proper resolution/failure response
    awaits to try and make the state a bit more consistent.
  - Centralizes the input device switching code to be reused between
    different bridges
  - Centralizes device ID state management in audio-manager to try and
    mantain them a bit more consistent across the board
  - Surface device switching failures to the end user
  - Guarantee device IDs are set to the session storage on all
    appropriate scenarios
2022-08-24 13:28:27 +00:00
prlanzarin
0e162f1cda feat: configurable DSCP marking for WebRTC media
RTCRTPSender exposes DSCP marking via `networkPriority` in the encodings
configuration dictionaries. That should allow us to control
QoS priorities for different media streams, eg audio with higher network
priority than video. The only browser that implements that right
now is Chromium.

To use this, the public.app.media.networkPriorities configuration in
settings.yml. Audio, camera and screenshare priorities can be controlled
separately. For further info on the possible values, see:
  - https://www.w3.org/TR/webrtc-priority/
  - https://datatracker.ietf.org/doc/html/rfc8837#section-5
2022-08-15 21:24:05 +00:00
prlanzarin
45049cbd65 refactor: swap kurento-utils for new peer wrapper in screen sharing and audio 2022-07-15 14:00:12 +00:00
Paulo Lanzarin
240bb9e1cb
Merge pull request #15292 from prlanzarin/u26/fix/audio-undef-broker-onstop
fix(audio): check if broker exists before trying to stop
2022-06-29 15:42:05 -03:00
prlanzarin
f026c397d9 fix(audio): check if broker exists before trying to stop
There are scenarios where the full audio broker (SFU) stop  procedure
may be called multiple times in a very short timestamp - eg a concurrent
stop + connection failure; a timeout in the transfer procedure + a
reconnect attempt, [...]. When that happens, calls to exitAudio may throw
errors if the broker was already released - and that's not the expected
behavior.
2022-06-29 17:44:52 +00:00
prlanzarin
602238b84e refactor(audio): remove caller ID from fullaudio bridge start request
The callerId is assembled server-side as of bbb-webrtc-sfu
v2.9.0-alpha.3 based on the work done in commit
d940bff541b6fe3c4976428ca471457bc67ac97e.
2022-06-28 20:33:36 +00:00
prlanzarin
6a0e0a87c2 fix(audio): abide to signalCandidates configuration flag 2022-05-02 13:49:47 +00:00
prlanzarin
ccc95583ee refactor(audio): restore trickle candidate filtering in new audio bridge
+ better error handling, log messages for that code
2022-04-25 16:45:18 +00:00
prlanzarin
1decc5d343 fix(audio): respect public.media.listenOnlyOffering in new audio bridge 2022-04-25 16:22:49 +00:00
prlanzarin
459e1a9514 refactor(audio): remove old listen only bridge (kurento.js)
- Remove the old listen only bridge (kurento.js), superseded by the equivalent
  and equally stable (AS FAR AS LISTEN ONLY IS CONCERNED) sfu-audio-bridge
  - Rename FullAudioBridge.js -> sfu-audio-bridge.js
    * A more generic name that better represents the capabilities and
      the nature of the bridge
    * The bridge name identifier in configuration is still the same
      ('fullaudio')
  - Remove the FreeSWITCH listen only fallback
  - Temporarily disable the "trickle ICE" pair gathering feature used
    in SIP.js (which was always experimental, nonstandard and disabled
    by default)
  - Updates to settings.yml keys in places where relevant
2022-04-20 20:46:32 +00:00