Commit Graph

152 Commits

Author SHA1 Message Date
Mario Jr
b582b1ca78 Correctly return MediaStream object when calling audio-manager's inputStream
This was missed in recent audio/sip.js changes.
MediaStream is now returned from SIP.js
Related to #10733
2021-01-29 19:05:51 -03:00
Anton Georgiev
09e6ba8dfd Merge branch 'v2.2.x-release' of github.com:bigbluebutton/bigbluebutton into merge-Jan30 2021-01-29 20:58:05 +00:00
Mario Jr
f2de2806eb Add setting for enabling/disabling microphone audio filters
As explained in #11143, disabling audio filters is desired in some scenarios.
This basically adds an option for user to disable default constraints.
When user doesn't change this value in Settings > Application, the default
value for each audio constraints is retrieved from settings.yml.
When user changes this value in Settings > Application, audio
filters (AGC, Noise Supression and Echo Cancellation) are all set to
true/false, according to the value selected in the Settings GUI.

To start it simple, we decided to not to add a different setting in the GUI for
each audio contraint. This may be added in the future, though (perhaps in a
dedicated Audio Settings tab)
This is related to #4873
2021-01-29 14:18:15 -03:00
Mario Jr
b753ef5d8d Fix wrong path in settings for audio constraints
Using now 'application' instead of old 'audio' path
2021-01-26 14:12:18 -03:00
Mario Jr
7858ba94ba Avoid setting empty/undefined constraint
This removes the console warning about invalid constraint
2021-01-25 23:45:27 -03:00
Mario Jr
97c76900cb Add setting for enabling/disabling microphone audio filters
As explained in #11143, disabling audio filters is desired in some scenarios.
This basically adds an option for user to disable default constraints.
When user doesn't change this value in Settings > Application, the default
value for each audio constraints is retrieved from settings.yml.
When user changes this value in Settings > Application, audio
filters (AGC, Noise Supression and Echo Cancellation) are all set to
true/false, according to the value selected in the Settings GUI.

To start it simple, we decided to not to add a different setting in the GUI for
each audio contraint. This may be added in the future, though (perhaps in a
dedicated Audio Settings tab)
This is related to #4873
2021-01-22 16:30:42 -03:00
Mario Jr
92708da447 Allow audio constraints to be changed in bbb-html5's settings.yml
In some scenarios, there's no need for the browser to apply such audio filters. For example, when user's microphone already does audio filtering (echo cancellation, noise supression ...).
This commit doens't change the current behavior (filters still follow browser's default config): admins need to uncomment/set these values if disabling/enabling specific filters if desired.
This is related to #4873
2021-01-12 14:42:27 -03:00
Anton Georgiev
c1ffced27d Merge branch 'v2.2.x-release' of github.com:bigbluebutton/bigbluebutton into develop 2020-12-17 21:14:29 +00:00
Mario Jr
6113113af9 Add option to disable traceSip logs
Audio client logs already cover audio session progress the way we need.
This avoids keepAlive and other unnecessary messages to be logged in browser's console.
If setting is not present, default value is set to false.
2020-12-11 00:31:10 -03:00
Mario Jr
c65fa2b350 Add keep alive message to audio's websocket
This was added as an option (websocketKeepAliveInterval), which is the interval to send keep alive messages.
Setting websocketKeepAliveInterval to 0 disables the keep alive, producing the same old behavior.
This helps avoid websocket disconnection due to socket inactivity, preventing it to unnecessarily reconnect.
Also, sometimes reconnect fails and error 1005 is triggered.
Fixes problems reported in #10985.
Also reduces occurrences of error 1005.
2020-12-10 23:48:01 -03:00
Anton Georgiev
244a239810 Merge branch 'v2.2.x-release' of github.com:bigbluebutton/bigbluebutton into 2020-12-01-merge 2020-12-01 20:02:50 +00:00
prlanzarin
1bef5f37a6 [sip.js] Annotate every audio-manager callback call with a bridge name identifier
Useful when parsing logs to split errors by bridge type
2020-12-01 18:23:14 +00:00
prlanzarin
338e8f8291 [listenonly] Rewrite listen only SFU/Kurento bridge
Fixed listen only reconnection handling

Added proper error handling; now all errors have proper mapped codes which are funneled through to audio-manager logger and should be easier to gauge types of errors

Fixed botched reconnection error rejection, audio modal shouldnt be stuck anymore when it fails

Remove every tie that listen only bridge had to kurento-extension
2020-12-01 18:19:31 +00:00
Mario Jr
214cd12c59 Fix typo on dtmf log 2020-11-26 00:01:58 -03:00
Mario Jr
370e3cb39d Use INFO message as default for sending dtmf on call transfer
Instead of sending using rfc4733 standard, we use INFO message for all transfers
INFO message was used in older SIP.js version. Although this is not a standard for sending DTMF tones, this has more reliability (once it sent over TCP)
This might reduce occurrences of 1008
2020-11-25 18:33:45 -03:00
Mario Jr
af48c8977d Reduce delay for the first reconnection attempt of audio's websocket
This is the same behavior we used to have on older sip.js version code
By doing this we reduce errors when user try to perform join/hangup during an websocket reconnection
2020-11-23 12:40:38 -03:00
Mario Jr
2b89dd7db2 Do not trigger reconnect when ICE connection terminates before hanging up process is finished
This could leave users to have your audio reconnected in the main room, while joining a breakout room
Some information can be found in #10528
2020-11-20 00:25:46 -03:00
Mario Jr
9a2fcd27e0 Revert "Prevent Error 1006 when user has two or more occurrences of ':' (colon) in your name"
This reverts commit 0a601359bb.
2020-11-20 00:23:43 -03:00
Mario Jr
0a601359bb Prevent Error 1006 when user has two or more occurrences of ':' (colon) in your name
This happens because FreeSWITCH is not able to parse the "From" header when it has multiple occurrences of ':'. So user is not able to join audio.
To fix, we now changed the "callerId" to use the base64 value of the user name, instead of directly using user's input (the callerId format keeps being a triple like this: <user_id>-bbbID-<base64_encoded_name>).
Once this callerIdName is encoded at the same point it is generated, there shouldn't be server side effects for changing this value; except for those places where the callerName is retrieved by splitting this triple (such as the voice talking-indicator, as described below).
Updated the talking-indicator to retrieve the username from User's object, instead of retrieving from the one username generated by splitting the callerId triple.
This problem also happens in versions <= 2.2.26.
2020-11-17 15:31:43 -03:00
prlanzarin
a1f0276b64 [html5/audio] Add hackViaWs to SIP.js and make it configurable in settings.yml, 1002 workaround
This adds the possibility to configure the SIP Via header to plain WS to allow reverse proxying from WSS to WS, internally, to work around a bug in freeswitch where the WSS stack would get deadlocked due to a still unidentified bug in there that has to do with SSL termination
2020-11-10 15:04:45 +00:00
Mario Jr
b948bea11b Force using plan-b as default sdpSemantics for chrome
Although Chrome's default is now unified plan, Chrome <-> FreeSWITCH ICE connection fails for some Chrome installations (specially those running on Windows).
FS ICE fails when Chromes's SDP has "a=mid:<index>" (instead of "a=mid:audio").
This fixes Error 1010 and situations where echo test takes too long.
This fixes #6414 regression, once we do the same older version of SIP.js used to do.
2020-11-09 21:58:16 -03:00
Mario Jr
46e0c263fe Use iceConnectionState to monitor ICE connection status
We now use both peer's connectionstatechange and iceconnectionstatechange to monitor ICE state for audio sessions.
The same way we did with old sip.js version, we leave iceconnectionstate trigger audio actions , such as connect, disconnect, reconnect.
We still listen for 'failed' state for connectionstatechange event, because chrome triggers this (tested on 86+).
This should reduce the audio error 1010 ocurrences, once some browsers (specially Chrome/Android) don't trigger connectionstatechangeevent.
This might reduce problems reported in #10708, which still needs more investigation though.
2020-11-08 22:43:52 -03:00
Mario Jr
3a689578c6 Monitor peer's iceconnectionstatechange event
This gives more information about ICE connection, combined with onconnectionstatechange event
2020-11-06 09:37:58 -03:00
Mario Jr
2585d957e8 Correctly map WebSocket error
Maps WebSocket's 1006 error to BBB's 1002, the same way it was done with old sip.js version
Set user agent's number of reconnection attempts to the same value as older sip.js version
2020-11-06 09:25:40 -03:00
Mario Jr
3e3b648040 Properly stops userAgent / peer when audio connection/reconnection fails
Changed the maximum attempts of the UserAgent reconnection (this should be changed when binding audio's websocket to meteor's connection state).
Added a log to monitor WS reconnect attempts.
2020-10-28 15:04:30 -03:00
Mario Jr
d1e5f189ba Prevent 1005 error log when user close/reload bbb's window/tab
When closing/reloading tab with active microphone, audio exits successfully but a wrong log-error (1005) is shown.
We now process closing/reloading tab the same way we do when user hangup the call.
2020-10-25 16:12:58 -03:00
Mario Jr
18c20261e1 Change default value of iceGatheringTimeout to current's SIP.js default
For some reason (still investigating), using turn/coturn on 443/tcp makes firefox's iceGathering process (during echo test) takes 12+ seconds (tested on webrtc's trickle page with multiple instances).
This was found when testing the current default (15s) on production with a private turn/coturn server on port 443/tcp. For default bbb setup (stun only), echo test still runs fast.
To avoid adding extra delay to iceGathering on this scenario (Firefox + turn on 443/tcp), i am just setting the default value back to the 5s (old default).
So , for those who wants to reduce the 1004 occurrences, increasing the iceGatheringTimeout could help (just be aware this adds delay on the mentioned scenario).
2020-10-24 08:58:25 -03:00
Mario Jr
a86ff72aa3 Increase default iceGatheringTimeout
Added a default 'MEDIA' option: iceGatheringTimeout. This option allows admin to set a higher ICE gathering timeout, which can help when getting ICE errors during audio negotiation (eg 1004)
Default value set to 15s (current default is 5s).
2020-10-23 11:21:20 -03:00
Mario Jr
993c3a5a8a Do not show reconnect/disconnect message when new ICE candidates are found
Sometimes, when user already joined audio session, RTCPeerConnection may
find new ICE candidates, which triggers 'connected' state for peer's
'onconnectionstatechange' event. When this happens we process this
new state the same way when user is not running an audio session, which
makes html5client popup an annoying 'Audio Connected' message.
The audio keeps working fine, but this can make user think that there's a
connection issue, or the audio is reconnecting, while audio is ok.
2020-10-23 11:20:08 -03:00
Mario Jr
df67d2e680 Better handling audio reconnection
When getting disconnected with 1001 ("websocket closed unexpectedly" error) we were creating a new SIP session, therefore a new FreeSWITCH channel.
While reconnecting the socket, instead of closing the SIP session, we keep it alive during reconnection (audio should keep working in the meantime). When reconnected we keep using this same session (avoiding the creation of an extra one).
We also better handle WebSocket error codes from SIP.js.
FF immediately closes websocket when unloading page, so we now to stop user agent when 'beforeunload' event is triggered, to avoid leaving open sessions in FreeSWITCH when user leaves page.
2020-10-15 11:24:23 -03:00
Mario Jr
e9e436378a Correctly set audio input/output devices
When refusing ("thumbs down" button) echo test, user is able to select a different input device. This should work fine for chrome, firefox and safari (once user grants permission when asked by html5client).
For output devices, we depend on setSinkId function, which is enabled by default on current chrome release (2020) but not in Firefox (user needs to enable "setSinkId in about:config page). This implementation is listed as (?) in MDN.
In other words, output device selection should work out of the box for chrome, only.
When selecting an outputDevice, all alert sounds (hangup, screenshare , polling, etc) also goes to the same output device.
This solves #10592
2020-10-06 20:37:55 -03:00
Mario Jr
e1b9ad3536 Map stun/turn servers into WebRTC's iceServers, when using fallback stun 2020-10-02 16:19:55 -03:00
Mario Jr
49bfe9f48d Set stun/turn server for audio's peer in html5 client
Latest SIP.js version sets this using peerConnectionConfiguration property instead of UserAgent option.
This solves #10569
2020-10-01 10:16:48 -03:00
Mario Jr
619ffa0ec1 Port SIP.js to 0.17.1 release
This considerably changes the way we process audio signaling and start audio elements in user's browser.
We now avoid using AudioContext element for both microphone and listenonly calls, once it is unstable for some iOS devices (cracky audio, user stops hearing audio after a while).
Increased default value for listenOnlyCallTimeout: this avoids activating FreeSWITCH's fallback when ICE negotiation takes longer than 15sec (tested on DO).
Increased listenonly logs.
This fixes #8133 #10388
2020-09-25 20:26:22 -03:00
prlanzarin
dac3259c48 Merge remote-tracking branch 'pedrobmarin/bbb-multiple-webcams' into upstream-2.2-vpeg-base 2020-08-05 14:20:58 +00:00
Pedro Beschorner Marin
19e301e28e Add a minimum socket validation to full-audio connection 2020-07-29 13:10:17 -03:00
prlanzarin
1dbafffa26 audio: make listen only call timeout configurable 2020-07-09 18:02:18 +00:00
Anton Georgiev
ddb54273c1 Added callerIdName in audio logs where possible 2020-06-12 21:13:49 +00:00
prlanzarin
2cba85e866 html5: refactor STUN/TURN fetch, add fallback STUN, fix deadlock in audio join
Refactored STUN/TURN fetch to be done only once, when successful, per session and cache it in mem to avoid too many reqs. Current way is a bit dumb, this should increase reliability a bit more. The caching is configurable so folks who want to use very short lived TURN credentials can disable it

Add a fallback STUN config option to be used when the default STUN/TURN fetch fails

Clean the safari/no candidate generation pre flight check from 3rd party STUNs

Fix deadlock in audio join when STUN/TURN fetch failed
2020-05-21 04:35:17 +00:00
Chad Pilkey
5a678a4faf react to voice call state when connecting with FS LO 2020-03-04 10:25:54 -08:00
Chad Pilkey
ecfbe5e506 implmenent sip.js fallback for playing audio with web audio api 2020-02-29 00:38:30 +00:00
Chad Pilkey
6a4ba7a300 watch for voice call state updates instead of DTMFs in the client 2020-02-18 14:03:06 -08:00
Chad Pilkey
162dc4dbe4 the client will end the call when kicked 2020-01-09 15:50:10 -08:00
Chad Pilkey
f5cb7a64fb log the selected sip.js candidate 2019-12-18 16:11:24 -08:00
Pedro Beschorner Marin
5c71e2d0bb Included new getStats monitor for audio and video 2019-12-10 09:07:06 -03:00
Chad Pilkey
50365aa4da extra log messages for sipjs candidates 2019-12-05 16:33:38 -08:00
Chad Pilkey
7218f36e44 listen only logging improvements 2019-12-02 14:15:46 -08:00
Chad Pilkey
66a705a87d hangup the sip.js call when a timeout hits 2019-11-22 13:48:46 -08:00
Chad Pilkey
c70577b05f add a counter to sipjs caller id 2019-11-13 16:00:47 -08:00
Chad Pilkey
927cbf35bb add option to reconnect audio with relay only 2019-10-26 02:57:49 +00:00