The underlying webkit autoplay issues were properly tackled a long time ago now; this thing isnt needed anymore
Also took the liberty to remove the whole create listen only stream thing because it`s useless
Adapted the breakout room screen sharing shutdown to use the new refactor calls
Also changed the behaviour a bit to only trigger the stop code for presenters/sharers, mimicking the camera behaviour and not leaving viewer with stuck screens
* moving locales folder to /public and applying changes needed to serve locales as static files
* better dev/prod check
* transifex pull script changes to match new locales directory + ignore locales with less than 100 lines
* fix local/prod locales path
* merge fallback messages
* applies new locale changes to legacy client
`bbb-html5.nginx` file content should also be changed to the following:
```
location /html5client/locales {
alias /usr/share/meteor/bundle/programs/web.browser/app/locales;
}
location /html5client/compatibility {
alias /usr/share/meteor/bundle/programs/web.browser/app/compatibility;
}
location /html5client/resources {
alias /usr/share/meteor/bundle/programs/web.browser/app/resources;
}
location /html5client/svgs {
alias /usr/share/meteor/bundle/programs/web.browser/app/svgs;
}
location /html5client/fonts {
alias /usr/share/meteor/bundle/programs/web.browser/app/fonts;
}
location /html5client {
# proxy_pass http://127.0.0.1:4100; # use for development
proxy_pass http://poolhtml5servers; # use for production
proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection "Upgrade";
}
```
This is a workaround that shaves off some edge cases around wrongfully done camera reconnections and outbound cameras getting stuck in the UI even though they arent being shared anymore
Problem: setReconnectionTimeout was being called in the first candidate generation to set the negotiation/reconnection timeout up. That caused some browsers or specific scenarios (mainly envs without STUN) to establish the negotiation (playStart) before generating any useful out-of-band candidates (relay). That would cause the timeout to be set AFTER it is supposed to be cleared due to success (playStart), making the webcam drop after a while
So I moved the setReconnectionTimeout call to a safer spot: right after the first negotiation requisition goes out to bbb-webrtc-sfu
There's some scenarios that video errors triggers multiple toast notifications
that don't have any mapped defined message feedback so they all drop to the default
permission error. This leaves the impression that something is broken at the toast
container.
Since those messages don't bring up much information about the problem we can avoid sending
them until we don't have a more informative one to notify the user.