There's an edge case in finnicky networks where ALG-like firewalls
tamper with USE-CANDIDATE STUN packets and, consequently, bork ICE-lite
connectivity establishment. The odd part is that client-side gathering
seems to complete if intermediate STUN bindings work (before the final
USE-CANDIDATE), which may cause the peer not to generate relay
candidates == connectivity fails.
This adds the `public.kurento.gatheringTimeout` option to forcefully extend
the candidate gathering window in peers that act as offerers. The
behavior is as follows: if the flag is set (ms), the peer will wait
either the gathering completed stage or, _at most_,
public.kurento.gatheringTimeout ms before proceeding with calls chained
to setLocalDescription.
This option is disabled by default and intentionally ommited from the
base settings.yml file as to not encourage its use. Don't use it unless
you know what you're doing :).
There are some situations where previously set deviceIds (
local/session storage) may become stale. This causes an unexpected
behavior where audio is temporarily borked until the user clears their
local storage.
This issue has been seen more recently on Safari endpoints when switching
back-and-forth breakout rooms in environments running under iframes.
Also seen randomly on endpoints with virtual input devices.
This centralizes audio gUM calling into a single method that retries the
gUM procedure without pre-set deviceIds only if the initial call fails
due with an OverconstrainedError - hopefully circumventing the issue.
There's no rollback procedure in case a device switch fails right now,
nor does the code entrypoints that call the switching procedures wait
for resolution or failure before marking the new device as chosen. That
may cause inconsistent states in a couple of ways:
- No rollback: switch fails, audio is still on but no actual
microphone input is being transmitted
- Not waiting for resolutions: inconsistent chosen devices on failures
Device switching errors are also not surfaced to the end user
This commit:
- Adds device rollback and proper resolution/failure response
awaits to try and make the state a bit more consistent.
- Centralizes the input device switching code to be reused between
different bridges
- Centralizes device ID state management in audio-manager to try and
mantain them a bit more consistent across the board
- Surface device switching failures to the end user
- Guarantee device IDs are set to the session storage on all
appropriate scenarios
RTCRTPSender exposes DSCP marking via `networkPriority` in the encodings
configuration dictionaries. That should allow us to control
QoS priorities for different media streams, eg audio with higher network
priority than video. The only browser that implements that right
now is Chromium.
To use this, the public.app.media.networkPriorities configuration in
settings.yml. Audio, camera and screenshare priorities can be controlled
separately. For further info on the possible values, see:
- https://www.w3.org/TR/webrtc-priority/
- https://datatracker.ietf.org/doc/html/rfc8837#section-5
There are scenarios where the full audio broker (SFU) stop procedure
may be called multiple times in a very short timestamp - eg a concurrent
stop + connection failure; a timeout in the transfer procedure + a
reconnect attempt, [...]. When that happens, calls to exitAudio may throw
errors if the broker was already released - and that's not the expected
behavior.
- Remove the old listen only bridge (kurento.js), superseded by the equivalent
and equally stable (AS FAR AS LISTEN ONLY IS CONCERNED) sfu-audio-bridge
- Rename FullAudioBridge.js -> sfu-audio-bridge.js
* A more generic name that better represents the capabilities and
the nature of the bridge
* The bridge name identifier in configuration is still the same
('fullaudio')
- Remove the FreeSWITCH listen only fallback
- Temporarily disable the "trickle ICE" pair gathering feature used
in SIP.js (which was always experimental, nonstandard and disabled
by default)
- Updates to settings.yml keys in places where relevant