Commit Graph

7 Commits

Author SHA1 Message Date
prlanzarin
381718a353 fix(audio): unmute when going from "no mic" -> mic via unmute trigger, +
When going from "no mic" -> mic via the unmute action, the client isn't
unmuting itself after confirming the change. This is caused by not
waiting the liveChangeInputDevice method (which is a Promise) to be
fully executed before unmounting the AudioSettings modal -- the one
responsible for triggering the unmute. Since it unmounts before the
device is changed, the unmute action will be ignored because the device
is still "listen-only" (no mic).

Properly unmute audio when transitioning from "no mic" -> "mic" via the
unmute trigger by waiting for liveChangeInputDevice to resolve.
Additionally, some general improvements to UI/UX:
  - Display the AudioSettings modal title when gUM is on prompt mode
  - Add specific subtitles to the AudioSettings modal to 1) warn that no
    mic is selected 2) Give a hint that the user can test their devices
  - Always honor settings.yml's "initialHearingState" state (whether
    local echo feedback should be played by default in AudioSettings)
2024-08-15 03:30:18 +00:00
prlanzarin
120bef5cc1 refactor(audio): improve audio settings' UI
We are missing a way to select transcription languages in some
scenarios, e.g.: listenOnlyMode=false. The audio settings UI is also not
handling item disposition very well on smaller devices.

This commit does the following to improve those blind spots:
  - Add the transcription language selector to it whenever applicable
  - Add proper styling to the transcription selector
  - Handle small screens by changing the disposition of elements to
    portrait mode
  - Improve how elements are disposed to a more familiar view: Mic ->
    Activity Indicator; Speaker -> Speaker test. This is more in line
    with how other platforms do audio configuration/pre flight screens.
2024-08-15 00:43:37 +00:00
prlanzarin
325887e325 feat(audio): rework audio join without listen only
This is a rework of the audio join procedure whithout the explict listen
only separation in mind. It's supposed to be used in conjunction with
the transparent listen only feature so that the distinction between
modes is seamless with minimal server-side impact. An abridged list of
changes:
  - Let the user pick no input device when joining microphone while
    allowing them to set an input device on the fly later on
  - Give the user the option to join audio with no input device whenever
    we fail to obtain input devices, with the option to try re-enabling
    them on the fly later on
  - Add the option to open the audio settings modal (echo test et al)
    via the in-call device selection chevron
  - Rework the SFU audio bridge and its services to support
    adding/removing tracks on the fly without renegotiation
  - Rework the SFU audio bridge and its services to support a new peer
    role called "passive-sendrecv". That role is used by dupled peers
    that have no active input source on start, but might have one later
    on.
  - Remove stale PermissionsOverlay component from the audio modal
  - Rework how permission errors are detected using the Permissions API
  - Rework the local echo test so that it uses a separate media tag
    rather than the remote
  - Add new, separate dialplans that mute/hold FreeSWITCH channels on
    hold based on UA strings. This is orchestrated server-side via
    webrtc-sfu and akka-apps. The basic difference here is that channels
    now join in their desired state rather than waiting for client side
    observers to sync the state up. It also mitigates transparent listen
    only performance edge cases on multiple audio channels joining at
    the same time.

The old, decoupled listen only mode is still present in code while we
validate this new approach. To test this, transparentListenOnly
must be enabled and listen only mode must be disable on audio join so
that the user skips straight through microphone join.
2024-08-15 00:43:28 +00:00
prlanzarin
cdbbb49d64 refactor(audio): style adjustments to AudioSettings device selectors
Similar to what video-preview does: dropdown icon indicator, focus/hover handling, ...
2022-05-03 16:25:02 +00:00
prlanzarin
d6c7f23a0e feat(audio): local echo test and audio energy meter
New features:
  - A simplified echo test mode that only does a local loopback (instead of
  going to FS and back)
  - A volume meter for microphone streams to the AudioSettings view

Those two features are experimental and disabled by default; see
public.app.media.simplifiedEchoTest and public.app.media.showVolumeMeter configs

Collateral changes:
  - fix: localize fallback device strings in AudioSettings/DeviceSelector
  - Refactor on some media stream utils to be re-usable across components
  - Refactor in AudioSettings to keep gUM #uses stable.
    * TODO: need to pass streams through AudioManager to avoid the surplus gUM.
  - fix(audio): drop ScriptProcessorNode usage (deprecated)
    * Used in volume meter for tracking - use hark instead
2022-04-11 19:21:56 +00:00
Ramón Souza
246e3b3e8f move button component to common folder 2022-02-14 20:20:50 +00:00
Ramón Souza
af8959fe95 convert audio settings component 2021-11-09 14:33:40 +00:00