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Audio state callback and remote media setup both depend on FS's state
(comes through Meteor) and the ICE state (local, peer connection). The
caveat: FS's state can come delayed on reconnection scenarios because
Meteor's websocket generally takes significantly longer to re-connect than
the peer connection, which means the ICE state gets completed way before FS
is flagged as ready.
The practical issue: while outbound audio (client -> FS) will work, inbound
audio (FS -> client) won't _just because it wasn't played_ (even though
data is coming through).
This commit decouples the remote media setup step from the state
through:
- Setup remote media when ICE state is completed
- Run the state callback only after FS is flagged as ready. This
should maintain the UI states consistent across client-server.
Keep in mind the assumption that if FS is ready, ICE is completed by
consequence.