The talking-indicator, emoji-button and input-live-stream-selector
components are passing props downstream that weren't omitted or handled
by inherited components (Button, Icon). That causes a handful of error
logs to be spammed in the console of dev environments, which is
annoying.
This commit addresses the issue by:
- Making the talking, spoke, muted and isViewer props transient
(styled-components) - which means they won't reach the DOM (as
expected since they're style-only)
- Omitting the EmojiButton `rotate` prop in the Icon component itself
* Made that instead of transient because might be useful to migrate
the rotate code to the Icon component?
If the user is in akka-apps' user cache (which means they are still
visible in the user list) and triggers a screenshare re-connect, the
re-connect should be allowed to minimize outages.
If the user indeeds fails to be reconnected to the whole system, then
the screen sharing sessions will be ejected when the user is
completely ejected from the system.
If the user is in akka-apps' user cache (which means they are still
visible in the user list) and triggers a camera re-connect, the
re-connect should be allowed to minimize outages.
If the user indeeds fails to be reconnected to the whole system, then
the camera sessions will be ejected when the user is completely ejected
from the system.
The SFU microphone module was using global audio authentication RPCs in
akka-apps to determine whether a mic connection is valid.
Fixes an issue where SFU microphone connections wouldn't take lock
settings in account in the permission checks.
In detail: decouple them by adding GetMicrophonePermissionReqMsg and
RespMsg. Allows flexibility on which conditionals to use in both. IMO it
is also better than renaming+adding a boolean to GetGlobalAudioPermission*
due to the fact that it gets easier to guarantee backwards compatibility
between SFU and BBB (ie SFU 2.9 keeps working on 2.4, 2.5).
If the user is in akka-apps' user cache (which means they are still
visible in the user list) and triggers an audio re-connect, the
re-connect should be allowed.
If the user indeeds fails to be reconnected to the whole system, then
the audio session will be ejected when the user is completely ejected
from the system.