making components consistent with the user's role: if the user is a participant, he won't see the control buttons (add, save, load), the lock button will be always disabled and the layouts combo will be enable only when the layouts aren't locked
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85aa046010
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cb96e55137
@ -26,13 +26,15 @@
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toolTip="{ResourceUtil.getInstance().getString('bbb.layout.combo.toolTip')}"
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prompt="{ResourceUtil.getInstance().getString('bbb.layout.combo.prompt')}"
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height="{LayoutButton.BUTTON_SIZE}"
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change="onSelectedItemChanged(event)">
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change="onSelectedItemChanged(event)"
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disabledColor="{getStyle('color')}">
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<mate:Listener type="{LayoutsLoadedEvent.LAYOUTS_LOADED_EVENT}" method="populateLayoutsList" />
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<mate:Listener type="{LayoutEvent.APPLY_DEFAULT_LAYOUT_EVENT}" method="onApplyDefaultLayout" />
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<mate:Listener type="{RedefineLayoutEvent.REDEFINE_LAYOUT_EVENT}" method="onRedefineLayout" />
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<mate:Listener type="{LayoutEvent.REMOTE_LOCK_LAYOUT_EVENT}" receive="{enabled=false || UserManager.getInstance().getConference().amIModerator()}" />
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<mate:Listener type="{LayoutEvent.REMOTE_UNLOCK_LAYOUT_EVENT}" receive="{enabled=true}" />
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<mate:Listener type="{LayoutEvent.INVALIDATE_LAYOUT_EVENT}" method="invalidadeLayout" />
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<mate:Listener type="{LayoutsLoadedEvent.LAYOUTS_LOADED_EVENT}" method="populateLayoutsList" />
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<mate:Listener type="{RedefineLayoutEvent.REDEFINE_LAYOUT_EVENT}" method="onRedefineLayout" />
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<mx:Script>
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<![CDATA[
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@ -32,28 +32,22 @@
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import flexlib.mdi.containers.MDICanvas;
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import org.bigbluebutton.core.managers.UserManager;
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import org.bigbluebutton.main.views.MainToolbar;
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import org.bigbluebutton.modules.layout.events.ViewInitializedEvent;
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import org.bigbluebutton.modules.layout.model.WindowLayout;
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private var _dispatcher:Dispatcher = new Dispatcher();
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private var _enableEdit:Boolean;
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[Bindable] private var _enableEdit:Boolean = false;
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private function init():void {
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if (_enableEdit) {
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addChild(new AddButton());
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addChild(new SaveButton());
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addChild(new LoadButton());
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}
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addChild(new LockButton());
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var evt:ViewInitializedEvent = new ViewInitializedEvent();
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evt.canvas = getMdiCanvas(parent) as MDICanvas;
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_dispatcher.dispatchEvent(evt);
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}
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public function set enableEdit(arg:Boolean):void {
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_enableEdit = arg;
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_enableEdit = arg && UserManager.getInstance().getConference().amIModerator();
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}
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private function getMdiCanvas(p:DisplayObjectContainer):DisplayObject {
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@ -80,4 +74,11 @@
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</mx:Script>
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<views:LayoutsCombo id="comboBox" />
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<views:AddButton id="addButton"
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includeInLayout="{_enableEdit}" visible="{_enableEdit}" />
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<views:SaveButton id="saveButton"
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includeInLayout="{_enableEdit}" visible="{_enableEdit}" />
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<views:LoadButton id="loadButton"
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includeInLayout="{_enableEdit}" visible="{_enableEdit}" />
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<views:LockButton id="lockButton" />
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</mx:HBox>
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