diff --git a/client/bbb-html5-client/lib/redis_websocket_bridge.coffee b/client/bbb-html5-client/lib/redis_websocket_bridge.coffee
index 6b484cf9ed..e9a97b9a8f 100644
--- a/client/bbb-html5-client/lib/redis_websocket_bridge.coffee
+++ b/client/bbb-html5-client/lib/redis_websocket_bridge.coffee
@@ -137,11 +137,10 @@ module.exports = class RedisWebsocketBridge
# The first attribute is the meetingID
# @private
_redis_onBigbluebuttonBridge2: (attributes) ->
- console.log("\n\n***attributes(_redis_onBigbluebuttonBridge2): ")
- console.log attributes
+ console.log "\n\n***attributes(_redis_onBigbluebuttonBridge2): " + attributes
meetingID = attributes?.payload?.meeting?.id
- console.log("*meetingID: " + meetingID);
+ console.log "*meetingID: " + meetingID
emit = =>
# apply the parameters to the socket event, and emit it on the channels
@@ -195,19 +194,14 @@ module.exports = class RedisWebsocketBridge
# @private
_emitToClients2: (channel, message) -> #message is a JS Object
- console.log("\n\nin _emitToClients2 ***message: ")
- console.log message
-
+ console.log "\n\nin _emitToClients2 ***message:\n" + message
channelViewers = @io.sockets.in(channel)
- console.log("**message name**: ")
#if the message has "header":{"name":"some_event_name"} use that name
#otherwise look for "name":"some_event_name" in the top level of the message
- if message.header? and message.header.name?
- eventName = message.header.name
- else eventName = message.name
+ eventName = message.header?.name or message.name
- console.log(eventName)
+ console.log "**message name**: " + eventName
channelViewers.emit.apply(channelViewers, [eventName, message])
# When a user connected to the web socket.
diff --git a/client/bbb-html5-client/public/js/models/connection.coffee b/client/bbb-html5-client/public/js/models/connection.coffee
index e024ed5fe7..d38b76a523 100755
--- a/client/bbb-html5-client/public/js/models/connection.coffee
+++ b/client/bbb-html5-client/public/js/models/connection.coffee
@@ -23,8 +23,7 @@ define [
unless @socket?
console.log "connecting to the server", @host
@socket = io.connect(@host)
- console.log("socket: ");
- console.log(@socket);
+ console.log "socket: " + @socket
@_registerEvents()
else
console.log "tried to connect but it's already connected"
@@ -77,8 +76,7 @@ define [
# @param {Array} urls list of URLs to be added to the paper (after old images are removed)
@socket.on "all_slides", (allSlidesEventObject) =>
console.log "socket on: all_slides"
- console.log("allSlidesEventObject: ");
- console.log(allSlidesEventObject)
+ console.log "allSlidesEventObject: " + allSlidesEventObject
globals.events.trigger("connection:all_slides", allSlidesEventObject);
# Received event to clear the whiteboard shapes
@@ -89,8 +87,7 @@ define [
# Received event to update all the shapes in the whiteboard
# @param {Array} shapes Array of shapes to be drawn
@socket.on "allShapes", (allShapesEventObject) =>
- console.log "socket on: all_shapes"
- console.log allShapesEventObject
+ console.log "socket on: all_shapes" + allShapesEventObject
globals.events.trigger("connection:all_shapes", allShapesEventObject)
# Received event to update a shape being created
@@ -111,8 +108,7 @@ define [
# Pencil drawings are received as points from the server and painted as lines.
@socket.on "whiteboardDrawPen", (data) =>
- console.log "socket on: whiteboardDrawPen"
- console.log data
+ console.log "socket on: whiteboardDrawPen"+ data
globals.events.trigger("connection:whiteboardDrawPen", data)
# Received event to update the cursor coordinates
@@ -128,7 +124,7 @@ define [
# @param {number} x x-coord of the cursor as a percentage of page width
# @param {number} y y-coord of the cursor as a percentage of page height
@socket.on "move_and_zoom", (xOffset, yOffset, widthRatio, heightRatio) =>
- #console.log "socket on: move_and_zoom"
+ console.log "socket on: move_and_zoom"
globals.events.trigger("connection:move_and_zoom", xOffset, yOffset, widthRatio, heightRatio)
# Received event to update the slide image
@@ -191,17 +187,15 @@ define [
# TODO: event name with spaces is bad
@socket.on "loadUsers", (loadUsersEventObject) =>
users = loadUsersEventObject.usernames
- console.log "socket on: loadUsers"
- console.log(loadUsersEventObject)
+ console.log "socket on: loadUsers" + loadUsersEventObject
globals.events.trigger("users:loadUsers", users)
# Received event for a new user
@socket.on "UserJoiningRequest", (message) =>
- console.log "socket on: UserJoiningRequest"
+ #console.log "socket on: UserJoiningRequest"
#console.log message
#eventObject = JSON.parse(message);
- console.log("message: ")
- console.log(message);
+ console.log "message: " + message
userid = message.user.metadata.userid
username = message.user.name
globals.events.trigger("connection:user_join", userid, username)
@@ -229,8 +223,7 @@ define [
# @param {string} name name of user
# @param {string} msg message to be displayed
@socket.on "SendPublicChatMessage", (msgEvent) =>
- console.log "socket on: msg"
- console.log(msgEvent);
+ console.log "socket on: msg" + msgEvent
name = msgEvent.chat.from.name
msg = msgEvent.chat.text
globals.events.trigger("connection:msg", name, msg)
@@ -238,8 +231,7 @@ define [
# Received event to update all the messages in the chat box
# @param {Array} messages Array of messages in public chat box
@socket.on "all_messages", (allMessagesEventObject) =>
- console.log "socket on: all_messages"
- console.log( allMessagesEventObject )
+ console.log "socket on: all_messages" + allMessagesEventObject
globals.events.trigger("connection:all_messages", allMessagesEventObject)
# Emit an update to move the cursor around the canvas
@@ -256,8 +248,7 @@ define [
# Emit a message to the server
# @param {string} the message
emitMsg: (msg) ->
- console.log "emitting message: "
- console.log(msg)
+ console.log "emitting message: " + msg
@socket.emit "msg", msg
# Emit the finish of a text shape