Drawing ellipses

This commit is contained in:
Lucas Zawacki 2014-08-14 15:53:47 -03:00
parent b5067d8a37
commit 7168439869

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@ -2,14 +2,11 @@
class @WhiteboardEllipseModel extends WhiteboardToolModel
constructor: (@paper) ->
super @paper
super @paper
# the defintion of this shape, kept so we can redraw the shape whenever needed
# format: top left x, top left y, bottom right x, bottom right y, stroke color, thickness
@definition = [0, 0, 0, 0, "#000", "0px"]
# @ellipseX = null
# @ellipseY = null
# the defintion of this shape, kept so we can redraw the shape whenever needed
# format: top left x, top left y, bottom right x, bottom right y, stroke color, thickness
@definition = [0, 0, 0, 0, "#000", "0px"]
# Make an ellipse on the whiteboard
# @param {[type]} x the x value of the top left corner
@ -17,18 +14,19 @@ class @WhiteboardEllipseModel extends WhiteboardToolModel
# @param {string} colour the colour of the object
# @param {number} thickness the thickness of the object's line(s)
make: (info) ->
if info?.payload?.data?.coordinate?
x = info.payload.data.coordinate.first_x
y = info.payload.data.coordinate.first_y
color = info.payload.data.line.color
thickness = info.payload.data.line.weight
console.log "Whiteboard - Making ellipse: "
console.log info
if info?.points?
x = info.points[0]
y = info.points[1]
color = info.color
thickness = info.thickness
@obj = @paper.ellipse(x * @gw + @xOffset, y * @gh + @yOffset, 0, 0)
@obj.attr Utils.strokeAndThickness(color, thickness)
@definition =
shape: "ellipse"
data: [x, y, y, x, @obj.attrs["stroke"], @obj.attrs["stroke-width"]]
@obj
@obj = @paper.ellipse(x * @gw + @xOffset, y * @gh + @yOffset, 0, 0)
@obj.attr Meteor.call("strokeAndThickness", color, thickness)
@definition = [x, y, y, x, @obj.attrs["stroke"], @obj.attrs["stroke-width"]]
@obj
# Update ellipse drawn
# @param {number} x1 the x value of the top left corner in percent of current slide size
@ -37,59 +35,55 @@ class @WhiteboardEllipseModel extends WhiteboardToolModel
# @param {number} y2 the y value of the bottom right corner in percent of current slide size
# @param {boolean} square (draw a circle or not
update: (info) ->
x1 = info.payload.data.coordinate.first_x
y1 = info.payload.data.coordinate.first_y
x2 = info.payload.data.coordinate.last_x
y2 = info.payload.data.coordinate.last_y
circle = info.payload.data.square
console.log info
if info?.points?
x1 = info.points[0]
y1 = info.points[1]
x2 = info.points[2]
y2 = info.points[3]
circle = !info.square
if @obj?
[x1, x2] = [x2, x1] if x2 < x1
[x1, x2] = [x2, x1] if x2 < x1
if y2 < y1
[y1, y2] = [y2, y1]
reversed = true
if y2 < y1
[y1, y2] = [y2, y1]
reversed = true
if circle
if reversed #if reveresed, the y1 coordinate gets updated, not the y2 coordinate
y1 = y2 - (x2 - x1) * @gw / @gh
else
y2 = y1 + (x2 - x1) * @gw / @gh
if circle
if reversed # if reveresed, the y1 coordinate gets updated, not the y2 coordinate
y1 = y2 - (x2 - x1) * @gw / @gh
else
y2 = y1 + (x2 - x1) * @gw / @gh
#if the control key is pressed then the width and height of the ellipse are equal (a circle)
#we calculate this by making the y2 coord equal to the y1 coord plus the width of x2-x1 and corrected for the slide size
coords =
x1: x1
x2: x2
y1: y1
y2: y2
coords =
x1: x1
x2: x2
y1: y1
y2: y2
console.log(coords)
rx = (x2 - x1) / 2
ry = (y2 - y1) / 2
r=
rx: rx * @gw
ry: ry * @gh
cx: (rx + x1) * @gw + @xOffset
cy: (ry + y1) * @gh + @yOffset
console.log "------------>", r
r =
rx: rx * @gw
ry: ry * @gh
cx: (rx + x1) * @gw + @xOffset
cy: (ry + y1) * @gh + @yOffset
@obj.attr(r)
console.log( "@gw: " + @gw + "\n@gh: " + @gh + "\n@xOffset: " + @xOffset + "\n@yOffset: " + @yOffset );
console.log( "@gw: " + @gw + "\n@gh: " + @gh + "\n@xOffset: " + @xOffset + "\n@yOffset: " + @yOffset );
# we need to update all these values, specially for when shapes are drawn backwards
@definition.data[0] = x1
@definition.data[1] = y1
@definition.data[2] = x2
@definition.data[3] = y2
@definition[0] = x1
@definition[1] = y1
@definition[2] = x2
@definition[3] = y2
# Draw an ellipse on the whiteboard
# @param {number} x1 the x value of the top left corner