bigbluebutton-Github/bigbluebutton-html5/app/client/whiteboard_models/whiteboard_ellipse.coffee

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# An ellipse in the whiteboard
class @WhiteboardEllipseModel extends WhiteboardToolModel
constructor: (@paper) ->
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super @paper
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# the defintion of this shape, kept so we can redraw the shape whenever needed
# format: top left x, top left y, bottom right x, bottom right y, stroke color, thickness
@definition = [0, 0, 0, 0, "#000", "0px"]
# Make an ellipse on the whiteboard
# @param {[type]} x the x value of the top left corner
# @param {[type]} y the y value of the top left corner
# @param {string} colour the colour of the object
# @param {number} thickness the thickness of the object's line(s)
make: (info) ->
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#console.log "Whiteboard - Making ellipse: "
#console.log info
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if info?.points?
x = info.points[0]
y = info.points[1]
color = info.color
thickness = info.thickness
@obj = @paper.ellipse(x * @gw + @xOffset, y * @gh + @yOffset, 0, 0)
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@obj.attr "stroke", formatColor(color)
@obj.attr "stroke-width", zoomStroke(formatThickness(thickness))
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@definition = [x, y, y, x, @obj.attrs["stroke"], @obj.attrs["stroke-width"]]
@obj
# Update ellipse drawn
# @param {number} x1 the x value of the top left corner in percent of current slide size
# @param {number} y1 the y value of the top left corner in percent of current slide size
# @param {number} x2 the x value of the bottom right corner in percent of current slide size
# @param {number} y2 the y value of the bottom right corner in percent of current slide size
# @param {boolean} square (draw a circle or not
update: (info) ->
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#console.log info
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if info?.points?
x1 = info.points[0]
y1 = info.points[1]
x2 = info.points[2]
y2 = info.points[3]
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circle = info.square
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if @obj?
[x1, x2] = [x2, x1] if x2 < x1
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if y2 < y1
[y1, y2] = [y2, y1]
reversed = true
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#if the control key is pressed then the width and height of the ellipse are equal (a circle)
#we calculate this by making the y2 coord equal to the y1 coord plus the width of x2-x1 and corrected for the slide size
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if circle
if reversed # if reveresed, the y1 coordinate gets updated, not the y2 coordinate
y1 = y2 - (x2 - x1) * @gw / @gh
else
y2 = y1 + (x2 - x1) * @gw / @gh
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coords =
x1: x1
x2: x2
y1: y1
y2: y2
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#console.log(coords)
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rx = (x2 - x1) / 2
ry = (y2 - y1) / 2
r =
rx: rx * @gw
ry: ry * @gh
cx: (rx + x1) * @gw + @xOffset
cy: (ry + y1) * @gh + @yOffset
@obj.attr(r)
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#console.log( "@gw: " + @gw + "\n@gh: " + @gh + "\n@xOffset: " + @xOffset + "\n@yOffset: " + @yOffset );
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# we need to update all these values, specially for when shapes are drawn backwards
@definition[0] = x1
@definition[1] = y1
@definition[2] = x2
@definition[3] = y2
# Draw an ellipse on the whiteboard
# @param {number} x1 the x value of the top left corner
# @param {number} y1 the y value of the top left corner
# @param {number} x2 the x value of the bottom right corner
# @param {number} y2 the y value of the bottom right corner
# @param {string} colour the colour of the object
# @param {number} thickness the thickness of the object's line(s)
draw: (x1, y1, x2, y2, colour, thickness) ->
[x1, x2] = [x2, x1] if x2 < x1
[y1, y2] = [y2, y1] if y2 < y1
rx = (x2 - x1) / 2
ry = (y2 - y1) / 2
x = (rx + x1) * @gw + @xOffset
y = (ry + y1) * @gh + @yOffset
elip = @paper.ellipse(x, y, rx * @gw, ry * @gh)
elip.attr Utils.strokeAndThickness(colour, thickness)
elip
# When first starting drawing the ellipse
# @param {number} x the x value of cursor at the time in relation to the left side of the browser
# @param {number} y the y value of cursor at the time in relation to the top of the browser
# TODO: moved here but not finished
dragOnStart: (x, y) ->
# sx = (@paperWidth - @gw) / 2
# sy = (@paperHeight - @gh) / 2
# # find the x and y values in relation to the whiteboard
# @ellipseX = (x - @containerOffsetLeft - sx + @xOffset)
# @ellipseY = (y - @containerOffsetTop - sy + @yOffset)
# globals.connection.emitMakeShape "ellipse",
# [ @ellipseX / @paperWidth, @ellipseY / @paperHeight, @currentColour, @currentThickness ]
# When first starting to draw an ellipse
# @param {number} dx the difference in the x value at the start as opposed to the x value now
# @param {number} dy the difference in the y value at the start as opposed to the y value now
# @param {number} x the x value of cursor at the time in relation to the left side of the browser
# @param {number} y the y value of cursor at the time in relation to the top of the browser
# @param {Event} e the mouse event
# TODO: moved here but not finished
dragOnMove: (dx, dy, x, y, e) ->
# # if shift is pressed, draw a circle instead of ellipse
# dy = dx if @shiftPressed
# dx = dx / 2
# dy = dy / 2
# # adjust for negative values as well
# x = @ellipseX + dx
# y = @ellipseY + dy
# dx = (if dx < 0 then -dx else dx)
# dy = (if dy < 0 then -dy else dy)
# globals.connection.emitUpdateShape "ellipse",
# [ x / @paperWidth, y / @paperHeight, dx / @paperWidth, dy / @paperHeight ]
# When releasing the mouse after drawing the ellipse
# @param {Event} e the mouse event
# TODO: moved here but not finished
dragOnStop: (e) ->
# attrs = undefined
# attrs = @currentEllipse.attrs if @currentEllipse?
# if attrs?
# globals.connection.emitPublishShape "ellipse",
# [ attrs.cx / @gw, attrs.cy / @gh, attrs.rx / @gw, attrs.ry / @gh,
# @currentColour, @currentThickness ]
# @currentEllipse = null # late updates will be blocked by this